A 3D scanner is a device that analyzes a physical object and collects data about its shape and appearance to create a digital 3D model. It does this by using various technologies such as lasers, structured light, or photogrammetry. The scanner measures the distance from the device to points on the object's surface and records the spatial information. This data can then be used in a wide range of applications, including product design, reverse engineering, archaeology, and 3D printing.
The concept of 3D scanning dates back to the mid - 20th century. Early attempts at 3D measurement were based on mechanical probes that physically touched the object's surface to record points. However, these methods were slow and could damage the object. In the 1970s and 1980s, the development of laser - based ranging systems led to the first non - contact 3D scanners. With the growth of computer technology and digital imaging in the 1990s and 2000s, more advanced scanners using structured light and photogrammetry emerged. These new technologies allowed for faster and more accurate scanning of a wider range of objects.
Laser Scanning Principle: Laser - based 3D scanners work by emitting a laser beam and measuring the time it takes for the light to bounce back from the object's surface (time - of - flight principle). Alternatively, some laser scanners use the triangulation method. In this case, a laser beam is projected onto the object, and the position of the reflected light is detected by a sensor. By knowing the angle of the laser and the position of the sensor, the distance to the object's surface can be calculated using trigonometry.
Structured Light Scanning Principle: Structured light scanners project a pattern of light (such as stripes or a grid) onto the object. The deformation of the light pattern on the object's surface is then captured by a camera. By analyzing the distortion of the pattern, the scanner can calculate the 3D shape of the object. The pattern can be a simple geometric pattern or a more complex coded pattern for more accurate measurements.
Photogrammetry Principle: Photogrammetry - based 3D scanners use multiple photographs of an object taken from different angles. By identifying common features in the photos and using the principles of perspective and triangulation, the software calculates the 3D coordinates of the points on the object's surface. This requires a sufficient number of high - quality photos and accurate calibration of the camera's position and orientation for each shot.